国产av日韩一区二区三区精品,成人性爱视频在线观看,国产,欧美,日韩,一区,www.成色av久久成人,2222eeee成人天堂

Table of Contents
Automatic unboxing is the easiest way
Manually calling methods is also an option
Pay attention to the problem of null values ??and type matching
Home Java javaTutorial How to convert wrapper object to primitive?

How to convert wrapper object to primitive?

Jun 30, 2025 am 01:32 AM

In Java, the main methods of converting wrapper types to basic types are automatic unboxing and manual call unboxing methods. First, when using automatic unboxing, you can directly assign the wrapper class object to the basic type variable (such as int primitive = wrapper;), but it should be noted that if the object is null, a NullPointerException will be thrown; Second, you can manually call the corresponding unboxing method (such as wrapper.doubleValue()) to improve logical clarity and flexibly process the default value. Two key issues to be noted are: 1. Avoid unboxing the null value, and 2. Ensure that the type matches to prevent accuracy loss or data errors.

How to convert wrapper object to primitive?

In Java, converting a wrapper type (Wrapper) object to a primitive type is a very common operation. If you directly get an Integer , Double or other wrapper object and want to use its original value, the method is actually very simple, you only need to pay attention to some small details.


Automatic unboxing is the easiest way

Starting from Java 5, an automatic unboxing mechanism has been introduced, which means that you can directly assign the wrapper class to the corresponding basic type variable:

 Integer wrapper = 10;
int primitive = wrapper; // Automatic unboxing

Behind this is actually the compiler that helps you call .intValue() , .doubleValue() and other methods. This method is the simplest and most recommended.

However, it should be noted that if the wrapper class object is null , automatic unboxing will throw NullPointerException . So if you are not sure whether it is null, it is recommended to judge first:

  • Check null and unbox:
     Integer wrapper = getSomeValue();
    int primitive = (wrapper != null) ? wrapper : 0;

Manually calling methods is also an option

If you don't want to rely on automatic unboxing, or want to express your intention more clearly, you can call the corresponding unboxing method manually:

 Double wrapper = 3.14;
double primitive = wrapper.doubleValue();

Common methods of unboxing of packaging include:

  • Boolean.booleanValue()
  • Character.charValue()
  • Integer.intValue()
  • Double.doubleValue()
  • And so on...

The advantage of this approach is that it is clear logic, especially when dealing with objects that may be null, you can flexibly control the default values:

 Double wrapper = getDoubleValue();
double primitive = (wrapper != null) ? wrapper.doubleValue() : -1.0;

Pay attention to the problem of null values ??and type matching

Although unboxing may seem simple, there are two places where it is particularly prone to errors:

  1. Don't unbox null
    If you are not sure whether the wrapper class object is null, don't use the automatic unboxing or .xxxValue() method directly, otherwise it is easy to cause runtime exceptions.

  2. Types should be matched, don't turn around randomly
    For example, if you have an Integer object, don't try to cast it to other types other than double type unless you really need it and know the consequences. For example, although the following example will not report an error, it may lead to accuracy loss or data errors:

     Long bigNum = 1234567890123L;
    int smallNum = bigNum.intValue(); // It may overflow, the result is inaccurate

    Basically that's it. The conversion itself is not complicated, but it often makes mistakes in actual development because of ignoring null or type issues. So paying a little more attention every time you do a conversion can avoid many bugs.

    The above is the detailed content of How to convert wrapper object to primitive?. For more information, please follow other related articles on the PHP Chinese website!

Statement of this Website
The content of this article is voluntarily contributed by netizens, and the copyright belongs to the original author. This site does not assume corresponding legal responsibility. If you find any content suspected of plagiarism or infringement, please contact admin@php.cn

Hot AI Tools

Undress AI Tool

Undress AI Tool

Undress images for free

Undresser.AI Undress

Undresser.AI Undress

AI-powered app for creating realistic nude photos

AI Clothes Remover

AI Clothes Remover

Online AI tool for removing clothes from photos.

Clothoff.io

Clothoff.io

AI clothes remover

Video Face Swap

Video Face Swap

Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Tools

Notepad++7.3.1

Notepad++7.3.1

Easy-to-use and free code editor

SublimeText3 Chinese version

SublimeText3 Chinese version

Chinese version, very easy to use

Zend Studio 13.0.1

Zend Studio 13.0.1

Powerful PHP integrated development environment

Dreamweaver CS6

Dreamweaver CS6

Visual web development tools

SublimeText3 Mac version

SublimeText3 Mac version

God-level code editing software (SublimeText3)

Difference between HashMap and Hashtable? Difference between HashMap and Hashtable? Jun 24, 2025 pm 09:41 PM

The difference between HashMap and Hashtable is mainly reflected in thread safety, null value support and performance. 1. In terms of thread safety, Hashtable is thread-safe, and its methods are mostly synchronous methods, while HashMap does not perform synchronization processing, which is not thread-safe; 2. In terms of null value support, HashMap allows one null key and multiple null values, while Hashtable does not allow null keys or values, otherwise a NullPointerException will be thrown; 3. In terms of performance, HashMap is more efficient because there is no synchronization mechanism, and Hashtable has a low locking performance for each operation. It is recommended to use ConcurrentHashMap instead.

Why do we need wrapper classes? Why do we need wrapper classes? Jun 28, 2025 am 01:01 AM

Java uses wrapper classes because basic data types cannot directly participate in object-oriented operations, and object forms are often required in actual needs; 1. Collection classes can only store objects, such as Lists use automatic boxing to store numerical values; 2. Generics do not support basic types, and packaging classes must be used as type parameters; 3. Packaging classes can represent null values ??to distinguish unset or missing data; 4. Packaging classes provide practical methods such as string conversion to facilitate data parsing and processing, so in scenarios where these characteristics are needed, packaging classes are indispensable.

What are static methods in interfaces? What are static methods in interfaces? Jun 24, 2025 pm 10:57 PM

StaticmethodsininterfaceswereintroducedinJava8toallowutilityfunctionswithintheinterfaceitself.BeforeJava8,suchfunctionsrequiredseparatehelperclasses,leadingtodisorganizedcode.Now,staticmethodsprovidethreekeybenefits:1)theyenableutilitymethodsdirectly

How does JIT compiler optimize code? How does JIT compiler optimize code? Jun 24, 2025 pm 10:45 PM

The JIT compiler optimizes code through four methods: method inline, hot spot detection and compilation, type speculation and devirtualization, and redundant operation elimination. 1. Method inline reduces call overhead and inserts frequently called small methods directly into the call; 2. Hot spot detection and high-frequency code execution and centrally optimize it to save resources; 3. Type speculation collects runtime type information to achieve devirtualization calls, improving efficiency; 4. Redundant operations eliminate useless calculations and inspections based on operational data deletion, enhancing performance.

What is an instance initializer block? What is an instance initializer block? Jun 25, 2025 pm 12:21 PM

Instance initialization blocks are used in Java to run initialization logic when creating objects, which are executed before the constructor. It is suitable for scenarios where multiple constructors share initialization code, complex field initialization, or anonymous class initialization scenarios. Unlike static initialization blocks, it is executed every time it is instantiated, while static initialization blocks only run once when the class is loaded.

What is the `final` keyword for variables? What is the `final` keyword for variables? Jun 24, 2025 pm 07:29 PM

InJava,thefinalkeywordpreventsavariable’svaluefrombeingchangedafterassignment,butitsbehaviordiffersforprimitivesandobjectreferences.Forprimitivevariables,finalmakesthevalueconstant,asinfinalintMAX_SPEED=100;wherereassignmentcausesanerror.Forobjectref

What is the Factory pattern? What is the Factory pattern? Jun 24, 2025 pm 11:29 PM

Factory mode is used to encapsulate object creation logic, making the code more flexible, easy to maintain, and loosely coupled. The core answer is: by centrally managing object creation logic, hiding implementation details, and supporting the creation of multiple related objects. The specific description is as follows: the factory mode handes object creation to a special factory class or method for processing, avoiding the use of newClass() directly; it is suitable for scenarios where multiple types of related objects are created, creation logic may change, and implementation details need to be hidden; for example, in the payment processor, Stripe, PayPal and other instances are created through factories; its implementation includes the object returned by the factory class based on input parameters, and all objects realize a common interface; common variants include simple factories, factory methods and abstract factories, which are suitable for different complexities.

What is type casting? What is type casting? Jun 24, 2025 pm 11:09 PM

There are two types of conversion: implicit and explicit. 1. Implicit conversion occurs automatically, such as converting int to double; 2. Explicit conversion requires manual operation, such as using (int)myDouble. A case where type conversion is required includes processing user input, mathematical operations, or passing different types of values ??between functions. Issues that need to be noted are: turning floating-point numbers into integers will truncate the fractional part, turning large types into small types may lead to data loss, and some languages ??do not allow direct conversion of specific types. A proper understanding of language conversion rules helps avoid errors.

See all articles