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Home Backend Development C++ How to Decouple Factory Methods from Excessive Dependencies using Dependency Injection and the Strategy Pattern?

How to Decouple Factory Methods from Excessive Dependencies using Dependency Injection and the Strategy Pattern?

Jan 21, 2025 am 01:37 AM

How to Decouple Factory Methods from Excessive Dependencies using Dependency Injection and the Strategy Pattern?

Manage over-dependencies in factory methods using dependency injection and inversion of control

Integrating the Factory Method pattern in software architecture is a common practice but can become challenging when dealing with a large number of dependencies. This article explores an alternative that overcomes this limitation while adhering to the principles of Dependency Injection (DI) and Inversion of Control (IoC).

Problems with traditional factory methods

Traditional factory method implementations typically use switch-case statements to handle different types of cars, each requiring its own set of dependencies. This approach can become unwieldy and difficult to maintain when dealing with a large number of car types, as it causes duplication and makes adding new car types more difficult.

Strategy Mode and Independent Factory

A more efficient solution lies in using the Strategy pattern with a standalone factory. By replacing switch-case logic with strategy objects, we can decouple factory creation and dependency injection issues. This allows each factory to be responsible for creating a specific type of car and only include the dependencies required for that type.

The strategy object acts as a coordinator, determining which factory should be used based on the car type. By using DI, the strategy object can inject all the necessary factories, enabling it to create any type of car without directly relying on a specific car factory.

Example implementation

Here is an example implementation of this approach:

<code>// 定義工廠和策略組件的接口
public interface ICarFactory
{
    ICar CreateCar();
    bool AppliesTo(Type type);
}

public interface ICarStrategy
{
    ICar CreateCar(Type type);
}

// 為每種類型的汽車實(shí)現(xiàn)工廠
public class Car1Factory : ICarFactory
{
    private readonly IDep1 dep1;
    private readonly IDep2 dep2;
    private readonly IDep3 dep3;

    // 將依賴項(xiàng)注入工廠構(gòu)造函數(shù)
    public Car1Factory(IDep1 dep1, IDep2 dep2, IDep3 dep3)
    {
        ...
    }

    public ICar CreateCar()
    {
        return new Car1(dep1, dep2, dep3);
    }

    public bool AppliesTo(Type type)
    {
        return typeof(Car1).Equals(type);
    }
}

// 實(shí)現(xiàn)策略類
public class CarStrategy : ICarStrategy
{
    private readonly ICarFactory[] carFactories;

    // 將所有可用的工廠注入策略構(gòu)造函數(shù)
    public CarStrategy(ICarFactory[] carFactories)
    {
        this.carFactories = carFactories;
    }

    public ICar CreateCar(Type type)
    {
        var factory = carFactories.FirstOrDefault(f => f.AppliesTo(type));
        if (factory == null)
            throw new InvalidOperationException("未找到指定類型的工廠");

        return factory.CreateCar();
    }
}

// 用法:創(chuàng)建策略對(duì)象并使用它來創(chuàng)建不同類型的汽車
var strategy = new CarStrategy(new ICarFactory[] 
{
    new Car1Factory(...),
    new Car2Factory(...)
});

var car1 = strategy.CreateCar(typeof(Car1));
var car2 = strategy.CreateCar(typeof(Car2));</code>

Advantages

This method has the following advantages:

  • Reduce duplication: No need for switch-case statements and duplicate dependencies across factories.
  • Flexible: New car types can be easily added by registering new factories with the policy.
  • Testability: Separate factories allow unit testing without the need to create mock contexts for all dependencies.
  • Separation of concerns: Decouples factory creation from dependency injection, improving code maintainability.

By leveraging the Strategy Pattern and DI, we implemented a concise and scalable solution for managing over-dependencies in factory methods while adhering to the principles of dependency injection and inversion of control.

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