Introduction
Lombok is a library that acts as an annotation processor for Java, designed to eliminate redundancy in the code. Its main function is to automate the generation of repetitive code or "boilerplate" - those elements that, although necessary, do not add direct value to the logic of our program. Mainly, it is used for the automatic generation at compile time of getter and setter methods, constructors, equals(), hashCode(), toString() methods, among other common elements in Java classes.
Instead of manually writing dozens of lines of code for these basic functions, Lombok allows you to define them using simple annotations, resulting in cleaner, more maintainable, and less error-prone code.
Facility
To use Lombok in a Java project, it is necessary to add the corresponding dependency in the pom.xml file (in case of a Maven project) or build.gradle (in case of a Gradle project), in addition to installing the corresponding plugin in the IDE we are using. During this post, we will use Maven and IntelliJ IDEA as an example.
<dependencies> <dependency> <groupId>org.projectlombok</groupId> <artifactId>lombok</artifactId> <version>1.18.36</version> <scope>provided</scope> </dependency> </dependencies>
In case of any doubt you can always check the official documentation of Lombok:
- Lombok with Maven
- Lombok in IntelliJ IDEA
@data
When we create a class we regularly perform the following actions, either manually or with a shortcut provided by our IDE:
- Encapsulate attributes and generate their getter and setter methods
- Generate an empty constructor and another that receives all attributes
- Implement the equals(), hashCode() and toString() methods
Well, Lombok has the @Data annotation that allows us to do all this in a single line, generating everything related to the POJO (Plain Old Java Objects). This annotation is a combination of the @Getter, @Setter, @EqualsAndHashCode, @NoArgsConstructor and @AllArgsConstructor annotations which we will see later.
import lombok.Data; @Data public class Persona { private String nombre; }
public class Main { public static void main(String[] args) { Persona p1 = new Persona(); p2.setNombre("Maria"); System.out.println(p1.getNombre()); } }
@NoArgsConstructor, @AllArgsConstructor and @RequiredArgsConstructor
These annotations allow us to automatically generate constructors with different combinations of arguments, considering that the attributes are used according to the order in which they were declared in the class.
- @NoArgsConstructor: Generates a constructor without arguments (empty), if it is not possible to generate one, an exception will be thrown, to avoid this just use the annotation as follows @NoArgsConstructor(force = true).
- @AllArgsConstructor: Generates a constructor with all the attributes of the class as arguments.
- @RequiredArgsConstructor: Generates a constructor for all final fields and/or marked with the @NonNull annotation.
<dependencies> <dependency> <groupId>org.projectlombok</groupId> <artifactId>lombok</artifactId> <version>1.18.36</version> <scope>provided</scope> </dependency> </dependencies>
@Getter and @setter
These annotations allow us to generate the getter and setter methods automatically for all the attributes of the class, or only for those that are marked with the corresponding annotation, that is, they can be used at the class or attribute level.
import lombok.Data; @Data public class Persona { private String nombre; }
public class Main { public static void main(String[] args) { Persona p1 = new Persona(); p2.setNombre("Maria"); System.out.println(p1.getNombre()); } }
@ToString
This annotation generates the toString() method automatically, which returns a string representation of the class and its attributes with the following format: ClassName(attribute1=value1, attribute2=value2, ...). By default all non-static attributes of the class are included in the result, but specific attributes can be excluded using the @ToString.Exclude attribute. In case you only want to display the value of the attribute and not the name as declared, you can use @ToString(includeFieldNames = false).
import lombok.AllArgsConstructor; import lombok.Data; import lombok.NoArgsConstructor; @Data @AllArgsConstructor @NoArgsConstructor public class Persona { private String nombre; }
@EqualsAndHashCode
Allows you to generate the equals() and hashCode() methods from all the attributes of the class. If you want to exclude or include an attribute, you can do so using the annotation @EqualsAndHashCode.Exclude and @EqualsAndHashCode.Include respectively.
import lombok.*; @Getter @Setter public class Persona { private String nombre; private String apellido; }
@Value
Previously in Java to create an immutable class it was necessary to carry out a series of steps, such as making the class and/or attributes be of the final type, and that the setter methods will not be generated. Lombok makes it easy for us to create immutable classes using the @Value annotation, which combines the @Getter, @ToString, @EqualsAndHashCode and @AllArgsConstructor annotations to generate an immutable class. All attributes are marked as private final and setter methods are not generated. It is the immutable variant of @Data.
import lombok.*; public class Persona { @Getter @Setter private String nombre; private String apellido; }
In recent versions of Java this annotation loses meaning compared to the use of Records, since they have the same purpose, and it is more practical to use records. If you are interested in knowing more about this topic, there are more posts on the blog about records.
<dependencies> <dependency> <groupId>org.projectlombok</groupId> <artifactId>lombok</artifactId> <version>1.18.36</version> <scope>provided</scope> </dependency> </dependencies>
@val
This annotation allows us to declare a variable as final and automatically infer its data type, that is, it is not necessary to specify the data type of the variable, Lombok takes care of inferring it. It is useful in case the variable data type is very long or complex, this way you avoid repeating it.
import lombok.Data; @Data public class Persona { private String nombre; }
This annotation may lose meaning if we directly use final var or simply var for type inference, which is more convenient since it is a characteristic of the language. If you are interested in knowing more about this, you can consult the following post
public class Main { public static void main(String[] args) { Persona p1 = new Persona(); p2.setNombre("Maria"); System.out.println(p1.getNombre()); } }
@var
It works exactly the same as @val, but it does not declare the variable as final, it simply infers its type. It is necessary to consider the concept of type inference, since you cannot declare something of type String and because it is not final to want to assign it a value of type int. Again, this annotation is replaced by var in recent versions of Java.
import lombok.AllArgsConstructor; import lombok.Data; import lombok.NoArgsConstructor; @Data @AllArgsConstructor @NoArgsConstructor public class Persona { private String nombre; }
@NonNull
This annotation can be used on class attributes and parameters of a method, it basically indicates that the value of an attribute cannot be null, in case an attempt is made to assign a null value to an attribute marked with @NonNull it will be thrown a NullPointerException, that is, if (param == null) throw new NullPointerException("param is marked non-null but is null"); is used. Regardless of the exception it generates, its use is more visible within the IDE itself, since it will indicate to us in some way that this value cannot be null.
import lombok.*; @Getter @Setter public class Persona { private String nombre; private String apellido; }
@Cleanup
This annotation allows us to ensure that any resource that uses it if it has a close() method or that implements the AutoCloseable or Closeable interfaces is automatically closed at the end of the code block in which it is located. It is useful in case of working with resources that need to be released, such as files, connections to databases, etc.
import lombok.*; public class Persona { @Getter @Setter private String nombre; private String apellido; }
This result can be obtained manually if we use a try with resources.
import lombok.*; @AllArgsConstructor @ToString public class Persona { private String nombre; @ToString.Exclude private String apellido; } // Output: Persona(nombre=Maria)
@builder
This annotation allows us to generate a design pattern Builder automatically, that is, an object that allows us to build complex objects step by step, so that different attributes of an object can be configured without having to call a constructor with many parameters. It is useful in case a class has many attributes and we do not want to have a constructor with many parameters.
<dependencies> <dependency> <groupId>org.projectlombok</groupId> <artifactId>lombok</artifactId> <version>1.18.36</version> <scope>provided</scope> </dependency> </dependencies>
@With
This annotation allows us to create a method that returns a copy of the current object with a modified attribute, that is, it generates a method withAttributeName(Object object) that allows us to create a copy of the current object with the object attribute modified by the value that we pass as an argument. It is useful in case we want to modify an attribute of an object without modifying the original object.
import lombok.Data; @Data public class Persona { private String nombre; }
public class Main { public static void main(String[] args) { Persona p1 = new Persona(); p2.setNombre("Maria"); System.out.println(p1.getNombre()); } }
Up to this point we have seen some of the annotations that can be used most frequently, each of these may or may not accept additional configurations, likewise there are others that are marked as experimental, in any case It is important to consult the official documentation to get the most out of all the features that Lombok offers us and the advantages regarding repetitive code generation.
The above is the detailed content of Lombok project in Java. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

The difference between HashMap and Hashtable is mainly reflected in thread safety, null value support and performance. 1. In terms of thread safety, Hashtable is thread-safe, and its methods are mostly synchronous methods, while HashMap does not perform synchronization processing, which is not thread-safe; 2. In terms of null value support, HashMap allows one null key and multiple null values, while Hashtable does not allow null keys or values, otherwise a NullPointerException will be thrown; 3. In terms of performance, HashMap is more efficient because there is no synchronization mechanism, and Hashtable has a low locking performance for each operation. It is recommended to use ConcurrentHashMap instead.

Java uses wrapper classes because basic data types cannot directly participate in object-oriented operations, and object forms are often required in actual needs; 1. Collection classes can only store objects, such as Lists use automatic boxing to store numerical values; 2. Generics do not support basic types, and packaging classes must be used as type parameters; 3. Packaging classes can represent null values ??to distinguish unset or missing data; 4. Packaging classes provide practical methods such as string conversion to facilitate data parsing and processing, so in scenarios where these characteristics are needed, packaging classes are indispensable.

StaticmethodsininterfaceswereintroducedinJava8toallowutilityfunctionswithintheinterfaceitself.BeforeJava8,suchfunctionsrequiredseparatehelperclasses,leadingtodisorganizedcode.Now,staticmethodsprovidethreekeybenefits:1)theyenableutilitymethodsdirectly

The JIT compiler optimizes code through four methods: method inline, hot spot detection and compilation, type speculation and devirtualization, and redundant operation elimination. 1. Method inline reduces call overhead and inserts frequently called small methods directly into the call; 2. Hot spot detection and high-frequency code execution and centrally optimize it to save resources; 3. Type speculation collects runtime type information to achieve devirtualization calls, improving efficiency; 4. Redundant operations eliminate useless calculations and inspections based on operational data deletion, enhancing performance.

Instance initialization blocks are used in Java to run initialization logic when creating objects, which are executed before the constructor. It is suitable for scenarios where multiple constructors share initialization code, complex field initialization, or anonymous class initialization scenarios. Unlike static initialization blocks, it is executed every time it is instantiated, while static initialization blocks only run once when the class is loaded.

Factory mode is used to encapsulate object creation logic, making the code more flexible, easy to maintain, and loosely coupled. The core answer is: by centrally managing object creation logic, hiding implementation details, and supporting the creation of multiple related objects. The specific description is as follows: the factory mode handes object creation to a special factory class or method for processing, avoiding the use of newClass() directly; it is suitable for scenarios where multiple types of related objects are created, creation logic may change, and implementation details need to be hidden; for example, in the payment processor, Stripe, PayPal and other instances are created through factories; its implementation includes the object returned by the factory class based on input parameters, and all objects realize a common interface; common variants include simple factories, factory methods and abstract factories, which are suitable for different complexities.

InJava,thefinalkeywordpreventsavariable’svaluefrombeingchangedafterassignment,butitsbehaviordiffersforprimitivesandobjectreferences.Forprimitivevariables,finalmakesthevalueconstant,asinfinalintMAX_SPEED=100;wherereassignmentcausesanerror.Forobjectref

There are two types of conversion: implicit and explicit. 1. Implicit conversion occurs automatically, such as converting int to double; 2. Explicit conversion requires manual operation, such as using (int)myDouble. A case where type conversion is required includes processing user input, mathematical operations, or passing different types of values ??between functions. Issues that need to be noted are: turning floating-point numbers into integers will truncate the fractional part, turning large types into small types may lead to data loss, and some languages ??do not allow direct conversion of specific types. A proper understanding of language conversion rules helps avoid errors.
