This article explores Java’s Swing toolkit. A library for building Graphical User Interfaces (GUIs) using components like JFrame, JDialog, and JApplet, which serve as essential top-level containers. It also demonstrates how to create a simple contact form using Swing components.
Swing is a Java library used to create simple Graphical User Interfaces (GUIs). It is a GUI widget toolkit providing a collection of components for constructing GUIs. (Oracle Docs, n.d.a). Swing components are written entirely in the Java programming language. There are three generally useful top-level container classes: JFrame, JDialog, and JApplet (Oracle Docs, n.d. b).
Top-level container:
A JFrame is a top-level window with a title and a border.
(Oracle Docs, n.d.b, How to Make Frames (Main Windows).
A JDialog window is an independent sub-window that temporaries notice apart from the main Swing Application Window.
(Oracle Docs, n.d.b, How to Make Dialogs)
“JApplet, a Java applet is a special kind of Java program that a browser enabled with Java technology can download from the internet and run. An applet is typically embedded inside a web page and runs in the context of a browser. An applet must be a subclass of the applet. Applet class. The Applet class provides the standard interface between the applet and the browser environment” (Oracle Docs, n.d.c).
Every program that utilizes Swing components includes at least one top-level container. This top-level container serves as the root of a containment hierarchy, which encompasses all the Swing components within the container (Oracle Docs, n.d.b).
Typically, a standalone application with a Swing-based GUI will have at least one containment hierarchy with a JFrame as the root. For instance, if an application features a main window and two dialogs, it will have three containment hierarchies, each with its own top-level container. The main window will have a JFrame as its root, while each dialog will have a JDialog as its root.A Swing-based applet also has at least one containment hierarchy, with one rooted by a JApplet object. For example, an applet that displays a dialog will have two containment hierarchies. The components within the browser window belong to a containment hierarchy rooted by a JApplet object, while the dialog belongs to a containment hierarchy rooted by a JDialog object.
JComponent Class:
Except for top-level containers, all Swing components that start with “J” are derived from the JComponent class. For instance, JPanel, JScrollPane, JButton, and JTable all inherit from JComponent. However, JFrame and JDialog do not, as they are top-level containers (Oracle Docs, n.d.b, The JComponent Class)
Differences between Frame and Panel:
Frame:
A JFrame is a top-level container that represents a window with a title, borders, and buttons.
It is typically used as the main window of an application.
A JFrame can contain multiple components, including JPanel, JScrollPane, JButton, JTable, and etc.
Panel:
A JPanel is a generic container that is used to group a set of components together within a window.
It does not have window decorations like a title bar or close button.
A JPanel is often used to organize and manage layout within a JFrame.
Every program that utilizes Swing components includes at least one top-level container. This top-level container serves as the root of a containment hierarchy, which encompasses all the Swing components within the container (Oracle Docs, n.d.b).
Typically, a standalone application with a Swing-based GUI will have at least one containment hierarchy with a JFrame as the root. For instance, if an application features a main window and two dialogs, it will have three containment hierarchies, each with its own top-level container. The main window will have a JFrame as its root, while each dialog will have a JDialog as its root.
A Swing-based applet also has at least one containment hierarchy, with one rooted by a JApplet object. For example, an applet that displays a dialog will have two containment hierarchies. The components within the browser window belong to a containment hierarchy rooted by a JApplet object, while the dialog belongs to a containment hierarchy rooted by a JDialog object.
The example below includes a JFrame and a JPanel, as well as additional components like buttons, text fields, and labels using a GridBagLayout. Moreover, it also displays a message using JDialog, the JOptionPane component, and a Dialog window component. It is a simple graphical user interface (GUI) contact form using Swing components.
//--- Abstract Window Toolkit (AWT) // Provides layout manager for arranging components in five regions: // north, south, east, west, and center. import java.awt.BorderLayout; // Grid layout - Specifies constraints for components that are laid out using the GridBagLayout. import java.awt.GridBagConstraints; // Grid - layout manager that aligns components vertically and horizontally, // without requiring the components to be of the same size. import java.awt.GridBagLayout; // Gird padding - Specifies the space (padding) between components and their borders. import java.awt.Insets; // Button - Provides the capability to handle action events like button clicks. import java.awt.event.ActionEvent; // Button event - Allows handling of action events, such as button clicks. import java.awt.event.ActionListener; //--- swing GUI // Button - Provides a button component that can trigger actions when clicked. import javax.swing.JButton; // Frame - Provides a window with decorations // such as a title, border, and buttons for closing and minimizing. import javax.swing.JFrame; // Labels - Provides a display area for a short text string or an image, or both. import javax.swing.JLabel; // Submition Message - Provides standard dialog boxes such as message, input, and confirmation dialogs. import javax.swing.JOptionPane; // Panel - Provides a generic container for grouping components together. import javax.swing.JPanel; // Scroll user message - Provides to the a scrollable view of a lightweight component. import javax.swing.JScrollPane; // User message - Provides a multi-line area to display/edit plain text. import javax.swing.JTextArea; // Name & Email - Provides a single-line text field for user input. import javax.swing.JTextField; /** * This class generates a simple contact form. The form includes fields for the * user's name, email, and message, and a submit button to submit the form. * * @author Alejandro Ricciardi * @version 1.0 * @date 06/16/2024 */ public class contactForm { /** * The main method to create and display the contact form. * * @param args Command line arguments */ public static void main(String[] args) { /*------------ | Frame | ------------*/ // ---- Initializes frame // Creates the main application frame JFrame frame = new JFrame("Contact Form"); frame.setSize(400, 300); // Set the size of the frame // Close the application when the frame is closed frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setLayout(new BorderLayout()); // Use BorderLayout for the frame /*------------ | Panel | ------------*/ // ---- Initializes panel // Create a panel with GridBagLayout JPanel panel = new JPanel(new GridBagLayout()); GridBagConstraints gridForm = new GridBagConstraints(); gridForm.insets = new Insets(5, 5, 5, 5); // Add padding around components // ---- Creates and adds grid components to the panel // -- Name // Adds "Name" label JLabel nameLabel = new JLabel("Name:"); gridForm.gridx = 0; // Position at column 0 gridForm.gridy = 0; // Position at row 0 panel.add(nameLabel, gridForm); // Add text field for name input JTextField nameField = new JTextField(20); gridForm.gridx = 1; // Position at column 1 gridForm.gridy = 0; // Position at row 0 panel.add(nameField, gridForm); // -- Email // Add "Email" label JLabel emailLabel = new JLabel("Email:"); gridForm.gridx = 0; // Position at column 0 gridForm.gridy = 1; // Position at row 1 panel.add(emailLabel, gridForm); // Adds text field for email input JTextField emailField = new JTextField(20); gridForm.gridx = 1; // Position at column 1 gridForm.gridy = 1; // Position at row 1 panel.add(emailField, gridForm); // Adds "Message" label JLabel messageLabel = new JLabel("Message:"); gridForm.gridx = 0; // Position at column 0 gridForm.gridy = 2; // Position at row 2 panel.add(messageLabel, gridForm); // -- Message // Adds text area for message input with a scroll pane JTextArea messageArea = new JTextArea(5, 20); JScrollPane scrollPane = new JScrollPane(messageArea); gridForm.gridx = 1; // Position at column 1 gridForm.gridy = 2; // Position at row 2 panel.add(scrollPane, gridForm); // Adds "Submit" button JButton submitButton = new JButton("Submit"); gridForm.gridx = 1; // Position at column 1 gridForm.gridy = 3; // Position at row 3 panel.add(submitButton, gridForm); // Adds the panel to the frame's center frame.add(panel, BorderLayout.CENTER); // Make the frame visible frame.setVisible(true); /*------------ | JDialog | ------------*/ // Add action listener to the submit button ActionListener submitBtnClicked = new ActionListener() { @Override public void actionPerformed(ActionEvent e) { // Display a message dialog when the submit button is clicked JOptionPane.showMessageDialog(frame, "Message was sent!"); } }; submitButton.addActionListener(submitBtnClicked); } }
If you are interested to learn more about dialogue windows, the following video describes how to implement a JDialog JOptionPane message.
To summarize, Java’s Swing toolkit offers a set of components that enable developers to create user-friendly, visually structured GUIs. The library uses top-level containers like JFrame, JDialog, and JApplet, alongside essential elements like JPanel and JOptionPane.
References:
Oracle Docs. (n.d.a). Swing. Oracle. https://docs.oracle.com/javase/8/docs/technotes/guides/swing/
Oracle Docs. (n.d.b). Using Top-Level Containers. The Java? Tutorials. Oracle. https://docs.oracle.com/javase/tutorial/uiswing/components/toplevel.html
Oracle Docs. (n.d.c). Java Applets. The Java? Tutorials. Oracle. https://docs.oracle.com/javase/tutorial/deployment/applet/index.html
Originally published by Alex.omegapy at Medium on November 3, 2024.
The above is the detailed content of Creating Java GUIs with Swing Components. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

The difference between HashMap and Hashtable is mainly reflected in thread safety, null value support and performance. 1. In terms of thread safety, Hashtable is thread-safe, and its methods are mostly synchronous methods, while HashMap does not perform synchronization processing, which is not thread-safe; 2. In terms of null value support, HashMap allows one null key and multiple null values, while Hashtable does not allow null keys or values, otherwise a NullPointerException will be thrown; 3. In terms of performance, HashMap is more efficient because there is no synchronization mechanism, and Hashtable has a low locking performance for each operation. It is recommended to use ConcurrentHashMap instead.

Java uses wrapper classes because basic data types cannot directly participate in object-oriented operations, and object forms are often required in actual needs; 1. Collection classes can only store objects, such as Lists use automatic boxing to store numerical values; 2. Generics do not support basic types, and packaging classes must be used as type parameters; 3. Packaging classes can represent null values ??to distinguish unset or missing data; 4. Packaging classes provide practical methods such as string conversion to facilitate data parsing and processing, so in scenarios where these characteristics are needed, packaging classes are indispensable.

StaticmethodsininterfaceswereintroducedinJava8toallowutilityfunctionswithintheinterfaceitself.BeforeJava8,suchfunctionsrequiredseparatehelperclasses,leadingtodisorganizedcode.Now,staticmethodsprovidethreekeybenefits:1)theyenableutilitymethodsdirectly

The JIT compiler optimizes code through four methods: method inline, hot spot detection and compilation, type speculation and devirtualization, and redundant operation elimination. 1. Method inline reduces call overhead and inserts frequently called small methods directly into the call; 2. Hot spot detection and high-frequency code execution and centrally optimize it to save resources; 3. Type speculation collects runtime type information to achieve devirtualization calls, improving efficiency; 4. Redundant operations eliminate useless calculations and inspections based on operational data deletion, enhancing performance.

Instance initialization blocks are used in Java to run initialization logic when creating objects, which are executed before the constructor. It is suitable for scenarios where multiple constructors share initialization code, complex field initialization, or anonymous class initialization scenarios. Unlike static initialization blocks, it is executed every time it is instantiated, while static initialization blocks only run once when the class is loaded.

There are two types of conversion: implicit and explicit. 1. Implicit conversion occurs automatically, such as converting int to double; 2. Explicit conversion requires manual operation, such as using (int)myDouble. A case where type conversion is required includes processing user input, mathematical operations, or passing different types of values ??between functions. Issues that need to be noted are: turning floating-point numbers into integers will truncate the fractional part, turning large types into small types may lead to data loss, and some languages ??do not allow direct conversion of specific types. A proper understanding of language conversion rules helps avoid errors.

InJava,thefinalkeywordpreventsavariable’svaluefrombeingchangedafterassignment,butitsbehaviordiffersforprimitivesandobjectreferences.Forprimitivevariables,finalmakesthevalueconstant,asinfinalintMAX_SPEED=100;wherereassignmentcausesanerror.Forobjectref

Factory mode is used to encapsulate object creation logic, making the code more flexible, easy to maintain, and loosely coupled. The core answer is: by centrally managing object creation logic, hiding implementation details, and supporting the creation of multiple related objects. The specific description is as follows: the factory mode handes object creation to a special factory class or method for processing, avoiding the use of newClass() directly; it is suitable for scenarios where multiple types of related objects are created, creation logic may change, and implementation details need to be hidden; for example, in the payment processor, Stripe, PayPal and other instances are created through factories; its implementation includes the object returned by the factory class based on input parameters, and all objects realize a common interface; common variants include simple factories, factory methods and abstract factories, which are suitable for different complexities.
