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目錄
Why do we need atomic variables?
How do atomic variables work?
When should you use atomic variables?
首頁 Java java教程 什麼是原子變量?

什麼是原子變量?

Jun 29, 2025 am 12:04 AM

原子變量是多線程環(huán)境下用於避免數(shù)據(jù)競爭的變量。因為當多個線程同時訪問和修改普通變量時,可能導致不可預測的行為,例如值錯誤、崩潰或邏輯錯誤;此時若使用原子變量,則每個操作都會以單個不可分割的步驟完成,從而確保線程安全。典型用途包括跨線程計數(shù)、標誌信號傳遞和簡單狀態(tài)共享。其實現(xiàn)依賴於特殊的CPU指令(如比較交換、加法原子操作),並在語言層提供封裝類型,例如Java的AtomicInteger、C 的std::atomic及Go的atomic.Int64等。適合在性能敏感且操作簡單的場景下替代互斥鎖使用,但複雜邏輯仍需傳統(tǒng)同步機制。需要注意的是,雖然原子變量高效,但過度使用可能影響代碼可讀性和調試難度,並可能因平臺差異帶來性能問題。

What are atomic variables?

Atomic variables are variables that can be accessed or modified by multiple threads without causing data races. In other words, operations on atomic variables are guaranteed to complete in a single, indivisible step from the perspective of other threads. This makes them a key tool for thread-safe programming in concurrent environments.

Why do we need atomic variables?

In multi-threaded programs, when two or more threads access and modify the same variable simultaneously, it can lead to unpredictable behavior — like incorrect values, crashes, or logic errors. This is called a data race .

One common example is a counter variable being incremented by multiple threads at the same time. Without synchronization, both threads might read the same value, increment it, and write it back — resulting in one update being lost.

Using regular variables and external locks (like mutexes) can solve this, but it's often heavy and complicated. Atomic variables offer a lighter, built-in way to handle such cases safely and efficiently.

Some typical use cases:

  • Counting events across threads
  • Flag signaling between threads
  • Simple state sharing

How do atomic variables work?

At the hardware level, atomic operations are executed in a way that prevents interference from other threads. They often use special CPU instructions like test-and-set , compare-and-swap , or fetch-and-add .

At the language or library level (like in Java, C , or Go), you usually get an "atomic" type or package that wraps these capabilities. For example:

  • In Java: AtomicInteger , AtomicBoolean
  • In C : std::atomic<int></int>
  • In Go: atomic.Int64 , atomic.Value

When you perform an operation like increment() or load() , the implementation ensures that the operation completes as a single unit, even if other threads are trying to do the same thing at the same time.

There are different memory ordering options that control how reads and writes are reordered around atomic operations, but for most basic uses, you don't need to worry about those details.

When should you use atomic variables?

Atomic variables are best suited for simple shared-state scenarios where you're doing basic operations like incrementing a counter, updating a flag, or swapping values.

Here are some good times to reach for atomics:

  • You only need to share a single variable between threads
  • The operations are simple (eg, add, compare, swap)
  • Performance matters and you want to avoid heavier synchronization like mutexes

However, if your logic gets more complex — like updating multiple variables together or requiring transaction-like behavior — then you're better off using mutexes or other synchronization primitives to avoid subtle bugs.

A few gotchas to keep in mind:

  • Atomics aren't magic — they still require careful design
  • Overuse can make code harder to understand and debug
  • Some platforms or languages may have performance trade-offs

So while atomic variables are powerful, they're not always the default answer — just a very useful tool when used appropriately.

基本上就這些。

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