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Home Backend Development C++ How to distinguish function overloading and rewriting in C++

How to distinguish function overloading and rewriting in C++

Apr 19, 2024 pm 04:21 PM
c++ function overloading Function rewriting

Function overloading allows functions with the same name but different signatures in a class, while function overriding occurs in a derived class when it overrides a function with the same signature in the base class, providing different behavior.

如何區(qū)分 C++ 中函數(shù)重載和重寫

The difference between function overloading and rewriting in C

Function overloading

Function overloading allows the use of different functions with the same name in the same class, as long as their signatures (parameter types and number) are different.

Syntax:

return_type function_name(parameter_types) {
  // 函數(shù)體
}

// 另一個(gè)重載
return_type function_name(other_parameter_types) {
  // 另一個(gè)函數(shù)體
}

Practical case:

Consider a class named AreaCalculator, It calculates the area of ??different shapes:

class AreaCalculator {
public:
  double Area(double radius) {
    return M_PI * radius * radius;
  }

  double Area(double length, double width) {
    return length * width;
  }

  double Area(int numOfSides, double sideLength) {
    // 正多邊形的面積公式
    // ... 省略后面代碼
  }
};

Here, the Area function is overloaded to receive a different number and type of arguments, allowing different areas to be calculated based on the shape type.

Function overriding

Function overriding occurs in a derived class when it overrides a function in the base class with the same signature (name and parameter types). Overridden functions in derived classes often behave differently than functions in base classes.

Syntax:

class DerivedClass : public BaseClass {
public:
  // 重寫基類中的函數(shù)
  return_type function_name(parameter_types) {
    // 重寫的函數(shù)體
  }
};

Practical case:

Consider a base class named Shape , which defines a Draw function to draw shapes:

class Shape {
public:
  virtual void Draw() {
    // 繪制通用形狀
    // ... 省略后面代碼
  }
};

Derived classes Circle can override the Draw function to specifically draw circles:

class Circle : public Shape {
public:
  void Draw() override {
    // 繪制圓形
    // ... 省略后面代碼
  }
};

By overriding, the Draw function of the Circle class will override the Draw function of the Shape class, and Provides a more specific drawing implementation.

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