Inheritance is the relationship between classes. It is a very simple and intuitive concept, similar to inheritance in the real world (for example, a son inherits his father's property).
Inheritance can be understood as the process by which one class obtains methods and properties from another class. If class B inherits from class A, then B has A's methods and properties.
Inheritance uses the extends keyword. ?? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? # Teacher, it also has name, age, height attributes and say() method. In addition, it is necessary to add school, seniority, subject attributes and lecturing() method. What should I do? Do we need to redefine a class?
It is completely unnecessary. You can inherit the members of the People class first and then add your own members, for example:class People{
String name;
int age;
int height;
void say(){
System.out.println("我的名字是 " + name + ",年齡是 " + age + ",身高是 " + height);
}
}
Although the name and age variables are not defined in Teacher, they have been defined in People and can be used directly. Teacher is a subclass of People, and People is the parent class of Teacher class.
Subclasses can override parent class methods. Subclasses can inherit all members of the parent class except private ones.
Constructor methods cannot be inherited.
Inheritance is a great advancement in maintenance and reliability. If changes are made in the People class, the Teacher class is automatically modified without any work on the part of the programmer other than compiling it.
Single inheritance: Java allows a class to inherit only one other class, that is, a class can only have one parent class. This restriction is called single inheritance. You will learn the concept of interface later. Interface allows multiple inheritance.
The above is the detailed content of How to inherit in java. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

Hot Topics

Singleton design pattern in Java ensures that a class has only one instance and provides a global access point through private constructors and static methods, which is suitable for controlling access to shared resources. Implementation methods include: 1. Lazy loading, that is, the instance is created only when the first request is requested, which is suitable for situations where resource consumption is high and not necessarily required; 2. Thread-safe processing, ensuring that only one instance is created in a multi-threaded environment through synchronization methods or double check locking, and reducing performance impact; 3. Hungry loading, which directly initializes the instance during class loading, is suitable for lightweight objects or scenarios that can be initialized in advance; 4. Enumeration implementation, using Java enumeration to naturally support serialization, thread safety and prevent reflective attacks, is a recommended concise and reliable method. Different implementation methods can be selected according to specific needs

ThreadLocal is used in Java to create thread-private variables, each thread has an independent copy to avoid concurrency problems. It stores values ??through ThreadLocalMap inside the thread. Pay attention to timely cleaning when using it to prevent memory leakage. Common uses include user session management, database connections, transaction context, and log tracking. Best practices include: 1. Call remove() to clean up after use; 2. Avoid overuse; 3. InheritableThreadLocal is required for child thread inheritance; 4. Do not store large objects. The initial value can be set through initialValue() or withInitial(), and the initialization is delayed until the first get() call.

Analyzing Java heap dumps is a key means to troubleshoot memory problems, especially for identifying memory leaks and performance bottlenecks. 1. Use EclipseMAT or VisualVM to open the .hprof file. MAT provides Histogram and DominatorTree views to display the object distribution from different angles; 2. sort in Histogram by number of instances or space occupied to find classes with abnormally large or large size, such as byte[], char[] or business classes; 3. View the reference chain through "ListObjects>withincoming/outgoingreferences" to determine whether it is accidentally held; 4. Use "Pathto

Optional can clearly express intentions and reduce code noise for null judgments. 1. Optional.ofNullable is a common way to deal with null objects. For example, when taking values ??from maps, orElse can be used to provide default values, so that the logic is clearer and concise; 2. Use chain calls maps to achieve nested values ??to safely avoid NPE, and automatically terminate if any link is null and return the default value; 3. Filter can be used for conditional filtering, and subsequent operations will continue to be performed only if the conditions are met, otherwise it will jump directly to orElse, which is suitable for lightweight business judgment; 4. It is not recommended to overuse Optional, such as basic types or simple logic, which will increase complexity, and some scenarios will directly return to nu.

The core workaround for encountering java.io.NotSerializableException is to ensure that all classes that need to be serialized implement the Serializable interface and check the serialization support of nested objects. 1. Add implementsSerializable to the main class; 2. Ensure that the corresponding classes of custom fields in the class also implement Serializable; 3. Use transient to mark fields that do not need to be serialized; 4. Check the non-serialized types in collections or nested objects; 5. Check which class does not implement the interface; 6. Consider replacement design for classes that cannot be modified, such as saving key data or using serializable intermediate structures; 7. Consider modifying

ToimproveperformanceinJavaapplications,choosebetweenEhCacheandCaffeinebasedonyourneeds.1.Forlightweight,modernin-memorycaching,useCaffeine—setitupbyaddingthedependency,configuringacachebeanwithsizeandexpiration,andinjectingitintoservices.2.Foradvance

Serialization is the process of converting an object into a storageable or transferable format, while deserialization is the process of restoring it to an object. Implementing the Serializable interface in Java can use ObjectOutputStream and ObjectInputStream to operate. 1. The class must implement the Serializable interface; 2. All fields must be serializable or marked as transient; 3. It is recommended to manually define serialVersionUID to avoid version problems; 4. Use transient to exclude sensitive fields; 5. Rewrite readObject/writeObject custom logic; 6. Pay attention to security, performance and compatibility

AutoboxingandunboxinginJavaenableautomaticconversionbetweenprimitivesandtheirwrapperclasses.Autoboxingconvertsprimitivestowrapperobjects,suchaswhenaddinganinttoanIntegerlist,whileunboxingextractstheprimitivefromawrapper,likeassigninganIntegertoanint.
