How to get the mouse position in JavaScript?
Jul 09, 2025 am 02:22 AMIn web development, there are three main ways to get the mouse position in JavaScript: 1. Use clientX and clientY to obtain the browser's visual area coordinates, which are suitable for following the cursor or judging areas; 2. Use pageX and pageY to obtain the entire page coordinates including the scrolling part, which is suitable for scenes where absolute positions are required; 3. Use offsetX and offsetY to obtain the relative position of the mouse inside the element, which is often used for canvas or hot zone detection. In addition, after obtaining the mouse coordinates, it can be used to customize the interactive functions such as cursor, drag and drop sorting, drawing tools, hover judgment and game control. Selecting the appropriate coordinate system and debugging multiple values ??can avoid confusion.
In web development, getting mouse position is a common requirement, such as for customizing cursors, interactive effects or game controls. JavaScript provides a variety of ways to get the mouse position, mainly through attributes in event objects.

Get viewport coordinates using clientX
and clientY
This is one of the most commonly used methods. When a mouse event (such as mousemove
) is triggered, clientX
and clientY
attributes will be included in the event object, indicating the coordinates of the mouse relative to the browser's visible area (excluding scroll bars).
document.addEventListener('mousemove', function(event) { console.log('X:', event.clientX, 'Y:', event.clientY); });
This method is suitable for you to know the position of the mouse in the current window, such as following the cursor or determining whether it is in a certain area.

Tips: If you want to get the position relative to the entire page (including the scrolling part), you can use
pageX
andpageY
.
Use offsetX
and offsetY
to get the internal coordinates of the element
If you only care about the position of the mouse inside a specific element, you can use offsetX
and offsetY
. These two values ??represent the position of the mouse relative to the upper left corner of the element.

element.addEventListener('mousemove', function(event) { console.log('Offset X:', event.offsetX, 'Offset Y:', event.offsetY); });
This method is often used in canvas operation, image hot zone detection and other scenarios.
It should be noted that if the target element has padding or border, these values ??will also affect the calculation result of offsetX/Y
.
What can I do after getting the coordinates?
- Implement custom cursor or floating prompts
- Do interactive functions such as drag and drop sorting, drawing tools, etc.
- Determine whether the user is hovering in a hot spot
- Control the direction of character movement in game development
You can choose which coordinate system to use according to the specific scenario:
- If you need coordinates relative to the browser window → use
clientX/Y
- If you need to consider the absolute position after the page is scrolled → use
pageX/Y
- If you want to determine the specific position of the mouse inside the element → use
offsetX/Y
Basically all of this is it. It doesn't seem complicated, but it's easy to make mistakes due to confusing the coordinate system. So remember to print multiple values ??and compare them when debugging.
The above is the detailed content of How to get the mouse position in JavaScript?. For more information, please follow other related articles on the PHP Chinese website!

Hot AI Tools

Undress AI Tool
Undress images for free

Undresser.AI Undress
AI-powered app for creating realistic nude photos

AI Clothes Remover
Online AI tool for removing clothes from photos.

Clothoff.io
AI clothes remover

Video Face Swap
Swap faces in any video effortlessly with our completely free AI face swap tool!

Hot Article

Hot Tools

Notepad++7.3.1
Easy-to-use and free code editor

SublimeText3 Chinese version
Chinese version, very easy to use

Zend Studio 13.0.1
Powerful PHP integrated development environment

Dreamweaver CS6
Visual web development tools

SublimeText3 Mac version
God-level code editing software (SublimeText3)

There are three common ways to initiate HTTP requests in Node.js: use built-in modules, axios, and node-fetch. 1. Use the built-in http/https module without dependencies, which is suitable for basic scenarios, but requires manual processing of data stitching and error monitoring, such as using https.get() to obtain data or send POST requests through .write(); 2.axios is a third-party library based on Promise. It has concise syntax and powerful functions, supports async/await, automatic JSON conversion, interceptor, etc. It is recommended to simplify asynchronous request operations; 3.node-fetch provides a style similar to browser fetch, based on Promise and simple syntax

JavaScript data types are divided into primitive types and reference types. Primitive types include string, number, boolean, null, undefined, and symbol. The values are immutable and copies are copied when assigning values, so they do not affect each other; reference types such as objects, arrays and functions store memory addresses, and variables pointing to the same object will affect each other. Typeof and instanceof can be used to determine types, but pay attention to the historical issues of typeofnull. Understanding these two types of differences can help write more stable and reliable code.

Hello, JavaScript developers! Welcome to this week's JavaScript news! This week we will focus on: Oracle's trademark dispute with Deno, new JavaScript time objects are supported by browsers, Google Chrome updates, and some powerful developer tools. Let's get started! Oracle's trademark dispute with Deno Oracle's attempt to register a "JavaScript" trademark has caused controversy. Ryan Dahl, the creator of Node.js and Deno, has filed a petition to cancel the trademark, and he believes that JavaScript is an open standard and should not be used by Oracle

Promise is the core mechanism for handling asynchronous operations in JavaScript. Understanding chain calls, error handling and combiners is the key to mastering their applications. 1. The chain call returns a new Promise through .then() to realize asynchronous process concatenation. Each .then() receives the previous result and can return a value or a Promise; 2. Error handling should use .catch() to catch exceptions to avoid silent failures, and can return the default value in catch to continue the process; 3. Combinators such as Promise.all() (successfully successful only after all success), Promise.race() (the first completion is returned) and Promise.allSettled() (waiting for all completions)

CacheAPI is a tool provided by the browser to cache network requests, which is often used in conjunction with ServiceWorker to improve website performance and offline experience. 1. It allows developers to manually store resources such as scripts, style sheets, pictures, etc.; 2. It can match cache responses according to requests; 3. It supports deleting specific caches or clearing the entire cache; 4. It can implement cache priority or network priority strategies through ServiceWorker listening to fetch events; 5. It is often used for offline support, speed up repeated access speed, preloading key resources and background update content; 6. When using it, you need to pay attention to cache version control, storage restrictions and the difference from HTTP caching mechanism.

JavaScript's event loop manages asynchronous operations by coordinating call stacks, WebAPIs, and task queues. 1. The call stack executes synchronous code, and when encountering asynchronous tasks, it is handed over to WebAPI for processing; 2. After the WebAPI completes the task in the background, it puts the callback into the corresponding queue (macro task or micro task); 3. The event loop checks whether the call stack is empty. If it is empty, the callback is taken out from the queue and pushed into the call stack for execution; 4. Micro tasks (such as Promise.then) take precedence over macro tasks (such as setTimeout); 5. Understanding the event loop helps to avoid blocking the main thread and optimize the code execution order.

Event bubbles propagate from the target element outward to the ancestor node, while event capture propagates from the outer layer inward to the target element. 1. Event bubbles: After clicking the child element, the event triggers the listener of the parent element upwards in turn. For example, after clicking the button, it outputs Childclicked first, and then Parentclicked. 2. Event capture: Set the third parameter to true, so that the listener is executed in the capture stage, such as triggering the capture listener of the parent element before clicking the button. 3. Practical uses include unified management of child element events, interception preprocessing and performance optimization. 4. The DOM event stream is divided into three stages: capture, target and bubble, and the default listener is executed in the bubble stage.

In JavaScript arrays, in addition to map and filter, there are other powerful and infrequently used methods. 1. Reduce can not only sum, but also count, group, flatten arrays, and build new structures; 2. Find and findIndex are used to find individual elements or indexes; 3.some and everything are used to determine whether conditions exist or all meet; 4.sort can be sorted but will change the original array; 5. Pay attention to copying the array when using it to avoid side effects. These methods make the code more concise and efficient.
