Written by Priya Kapoor
Browse All Uma Musume: Pretty Derby Nice Nature is a Medium-distance Late-runner who can dominate races with her special ability in Umamusume: Pretty Derby, but requires careful race planning to reach her full potential. Her skill activates when she enters the final corner in 3rd place or lower, so your strategy should revolve around surviving the early stages and unleashing power at the end.
She isn’t an easy character to win with, but once her skill triggers successfully, she becomes nearly unbeatable.
Stat Priorities
Speed
Target 800–1000 . Strong Speed is essential to prevent falling too far behind early, especially in Medium-distance races.
Stamina
Aim for 450 up to a max of 550 unless racing Long distance. Her build leans on recovery skills rather than raw Stamina.
Power
Go for 700 . This helps her accelerate after her skill activates, particularly during the final stretch.
Wit
Target 500 . Her skill depends on mood and timing, so higher Wit ensures smoother activation chances.
Guts
300 is usually sufficient. Provides some help in late-race pushes, though not critical if you have recovery support.
Best Support Card Layouts
Basic Build
3 Speed (Sakura Bakushin O, Event Card, SSR El Condor Pasa)
1 Stamina (SSR Super Creek)
1 Wit (SSR Fine Motion)
1 Borrowed Power or Hybrid (SSR Oguri Cap or SSR Narita Brian)
This is a well-rounded deck for Medium/Late runners like Nice Nature. It balances bonding speed, recovery, and Power while stacking enough Speed to hit race targets.
Balanced Starter Deck
2 Speed, 1 Stamina, 1 Power, 1 Wit, 1 Friend
Safe for beginners. Not as strong as the OP setup, but allows rainbow drill unlocks before Summer Camp without overextending.
Power Push Deck (for more control in the final stretch)
3 Speed, 2 Power, 1 Wit
If you already have built-in recovery from Inheritance or Green Skills, swap out Stamina and boost Power for better lane movement and burst.
Training Tips
- Quickly bond Fine Motion and Oguri Cap to orange level
- Avoid Resting unless in critical condition; use Recreation or Friend cards instead
- Save training turns for Speed and Power after bonds unlock
- Trigger races with G1 priority to reach fan count goals faster
- Unlock rainbow drills before Summer Camp to avoid missing late-game stats
Inheritance Notes
- Inherit Medium A if missing, plus a recovery skill like Green Corner or Tempo Up
- Extra Power Sparks enhance her performance in the final stretch
- Avoid Dirt or Short unless experimenting for PvP memes
Race Style Options
Late-runner is her ideal role. Some players try using her as a Pace-setter for more control in bad RNG situations, but her key skill only works when she's behind entering the final corner.
She can survive as a Leader or Front-runner, but her true strength only shines when coming from behind.
Final Blurb
Nice Nature is unpredictable—either she dominates or fades mid-pack. If trained properly with high Speed, Power, and activation-friendly skills, she becomes one of the most rewarding characters to raise. That said, don't expect consistent wins without a solid plan.
When her skill hits, she just wins. No one really knows how—it just happens!
TLDR
- Best used as a Late-runner in Medium races
- Target Stats: Speed 900 , Power 700 , Wit 500 , Stamina 450 , Guts 300
- Recommended layout: 3 Speed, 1 Stamina, 1 Wit, 1 Power or Borrow slot
- Skill must trigger near the final corner to secure victory
- Focus on reaching orange bond levels early
- Inherit recovery and Medium A if needed
- Avoid running her as Front unless it's for fun
The above is the detailed content of Nice Nature Build Guide | Uma Musume Pretty Derby. For more information, please follow other related articles on the PHP Chinese website!

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