Implementing Debouncing and Throttling techniques in JavaScript
Jul 06, 2025 am 02:21 AMDebounce and Throttle are techniques that control the frequency of function execution, suitable for different scenarios. Debounce is suitable for execution only if it does not trigger again for a period of time after the operation is stopped, such as input box search; Throttle is suitable for execution every fixed time, such as scrolling monitoring. When implementing, you need to pay attention to context and parameter passing, clear timer or update timestamps. The difference between the two is: Debounce focuses on the last operation, and Throttle focuses on regular execution. You can choose one of them according to your needs or use them in combination to improve performance and experience.
Sometimes you may find that functions triggered by certain user operations (such as input box search, window adjustment, or scrolling) are executed too frequently, resulting in performance degradation and even page stuttering. At this time, debounce and throttle come in handy.

They are essentially techniques that control the frequency of function execution, but the applicable scenarios are different:

- Debounce is suitable for "execution only after stopping the operation for a period of time"
- Throttle is suitable for "execution every fixed time"
What is Debounce? When to use it?
Simply put, the core idea of ??debounce is: after the event is triggered, wait for a period of time, and if it is not triggered again within this period of time, the function will be executed.
The most typical example is the input box search suggestion function. For example, when you type in the search box, you send a request every time you type a letter, and the server will definitely not be able to withstand it. At this time, you can add a debounce, for example, if you do not enter it within 300ms, you will initiate a request.

function debounce(func, delay) { let timer; return (...args) => { clearTimeout(timer); timer = setTimeout(() => func.apply(this, args), delay); }; }
How to use:
const searchInput = document.getElementById('search'); searchInput.addEventListener('input', debounce((e) => { console.log('Send request:', e.target.value); }, 300));
Small details: Pay attention
apply(this, args)
here to maintain the correct transmission of this and parameters, otherwise errors are prone to occur.
What is Throttle? How to use it?
Throttle is to ensure that the function is executed only once within a certain period of time. For example, scrolling listening, you want to check the position every 100ms instead of triggering every scroll.
function throttle(func, delay) { let lastCall = 0; return (...args) => { const now = new Date().getTime(); if (now - lastCall >= delay) { func.apply(this, args); lastCall = now; } }; }
Common usage scenarios are to monitor window size changes or scroll bar position:
window.addEventListener('resize', throttle(() => { console.log('Window size changed'); }, 200));
Note: This is not setTimeout, but records the timestamp to determine whether the cooling time has passed, which is more intuitive and easier to control.
The difference and choice between Debounce and Throttle
Although they can all limit the frequency of function execution, the time of use is different:
- Debounce is more suitable for situations where "the last operation counts", such as search, automatic saving, etc.
- Throttle is more suitable for "regular status checks" scenarios, such as scrolling, animation frame synchronization, etc.
You can choose one of them according to your needs or use them in combination. For example, first throttle control the frequency, then debounce waits for the final stability.
Let's summarize
It is actually not complicated to implement, the key is to understand their behavioral differences and application scenarios.
Pay attention to writing:
- Use
apply
orcall
to preserve context and parameters - Don't miss
clearTimeout
or timestamp updates - During testing, you can add
console.log
to see the trigger frequency
Basically all of this is it. If these two techniques are used well, they can significantly improve the interactive experience and performance.
The above is the detailed content of Implementing Debouncing and Throttling techniques in JavaScript. For more information, please follow other related articles on the PHP Chinese website!

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