Implementing real-time features with Laravel Broadcasting
Jul 02, 2025 pm 03:15 PMTo implement the real-time functionality of Laravel Broadcasting, you need to configure Laravel Echo and Pusher, create broadcast events and handle private channel authorization. First, install and initialize the Laravel Echo and Pusher client libraries; then create the broadcast event MessageSent and specify the channel; then receive the event in the front-end listening channel; if using a private channel, you need to return PrivateChannel in broadcastOn() and define the authorization logic in routes/channels.php; finally make sure Mix compiles and runs the front-end listening code correctly.
Laravel Broadcasting is a powerful tool for building real-time features, especially suitable for scenarios that require instant updates, such as chat applications, notification systems, or online collaboration platforms. It allows the front-end to receive the state changes of the back-end in a timely manner through event broadcasting.

Setting up Laravel Echo and Pusher
To implement broadcasting in Laravel, you must first configure the front-end listener. Laravel Echo is an officially recommended client library that works with Pusher or Redis Socket.IO.

- Install Echo:
npm install --save laravel-echo pusher-js
- Initialize Echo in
bootstrap.js
:
import Echo from "laravel-echo"; window.Pusher = require('pusher-js'); window.Echo = new Echo({ broadcaster: 'pusher', key: process.env.MIX_PUSHER_APP_KEY, cluster: process.env.MIX_PUSHER_APP_CLUSTER, forceTLS: true });
Make sure that Pusher's key and cluster information are set in the .env
file, and that Pusher's parameters are correctly configured in config/broadcasting.php
. What is easy to ignore in this step is the Mix compilation step. Remember to run npm run dev
before refreshing the page.
Create broadcast events and listen
Broadcast events in Laravel are the core mechanisms that trigger real-time updates. You can create a broadcast event using the Artisan command:

php artisan make:event MessageSent
Then implement the ShouldBroadcast
interface in the event class and define the broadcast channel and data format:
use Illuminate\Broadcasting\Channel; use Illuminate\Contracts\Broadcasting\ShouldBroadcast; class MessageSent implements ShouldBroadcast { public $message; public function __construct($message) { $this->message = $message; } public function broadcastOn() { return new Channel('chat'); } }
Front-end listening is also very simple, you just need to add it to the component or page:
Echo.channel('chat') .listen('MessageSent', (e) => { console.log(e.message); });
Note that if you use a private channel here, you need to process additional authorization logic.
Handle private channel authorization
If your application involves user permissions, such as allowing only specific users to receive certain messages, you need to use a private channel.
- Modify
broadcastOn()
method in the event class to returnPrivateChannel
:
use Illuminate\Broadcasting\PrivateChannel; public function broadcastOn() { return new PrivateChannel('chat.' . $this->message->chat_id); }
- Create authorization routing and logic:
Add in routes/channels.php
:
Broadcast::channel('chat.{chatId}', function ($user, $chatId) { return $user->canJoinChat($chatId); });
This closure will be automatically called to determine whether the current user has permission to subscribe to the channel.
When subscribing to private channels in the front-end, use .private()
instead:
Echo.private('chat.' chatId) .listen('MessageSent', (e) => { // handle message });
The most prone thing about this part is that the authorization callback does not return a boolean value, or the channel name is inconsistent.
Basically these are the steps. Although it seems a bit too much, it is not complicated as long as you take it step by step. It is just that some details are easy to ignore.
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