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C Language Data Structure: Analysis of Common Interview Questions
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C language data structure: analysis of common interview questions

Apr 04, 2025 am 10:33 AM
c language data structure overflow

Data structures are key knowledge points in C language interviews: pointers and arrays: Understand pointers point to the array start address and are used to access and modify array elements. Linked List: Implement a one-way linked list to master the creation, insertion and deletion operations. Stack: Use arrays to build a stack, understand stack pressing, stacking and viewing stack top operations. Queue: Use arrays to implement queues to master the operations of joining, dequeuing and viewing team heads.

C language data structure: analysis of common interview questions

C Language Data Structure: Analysis of Common Interview Questions

In many programming interviews, data structures are inevitable topics. Mastering common data structures and their applications in C is crucial for job seekers.

1. Pointer and array

  • Understand the principle of pointers pointing to the starting address of an array.

     int arr[] = {1, 2, 3, 4, 5};
    int *ptr = arr; // Point to the first element of the array
  • Use pointers to access and modify array elements.

     printf("%d\n", *ptr); // Output 1
    *ptr ; // Point to the next array element printf("%d\n", *ptr); // Output 2

2. Link list

  • Implement unidirectional linked lists and their basic operations (create, insert, delete).

     struct node {
      int data;
      struct node *next;
    };
    
    struct node *head = NULL; // header of linked list// create linked list void create_list(int data) {
      struct node *new_node = malloc(sizeof(struct node));
      new_node->data = data;
      new_node->next = NULL;
    
      if (head == NULL) {
          head = new_node;
      } else {
          struct node *current = head;
          while (current->next != NULL) {
              current = current->next;
          }
          current->next = new_node;
      }
    }
    
    // Insert node to specific location of the linked list void insert_node(int data, int position) {
      struct node *new_node = malloc(sizeof(struct node));
      new_node->data = data;
    
      if (position == 0) {
          new_node->next = head;
          head = new_node;
      } else {
          struct node *current = head;
          for (int i = 0; i < position - 1 && current != NULL; i ) {
              current = current->next;
          }
    
          if (current != NULL) {
              new_node->next = current->next;
              current->next = new_node;
          }
      }
    }
    
    // Delete node void delete_node(int position) {
      struct node *current = head;
    
      if (position == 0) {
          head = head->next;
      } else {
          for (int i = 0; i < position - 1 && current != NULL; i ) {
              current = current->next;
          }
    
          if (current != NULL && current->next != NULL) {
              struct node *temp = current->next;
              current->next = temp->next;
              free(temp);
          }
      }
    }

3. Stack

  • Implement the stack and use array simulation to understand the basic operations of the stack (press the stack, out the stack, view the top of the stack).

     #define MAX_SIZE 100
    
    int stack[MAX_SIZE];
    int top = -1; // top pointer// stack push(int data) {
      if (top == MAX_SIZE - 1) {
          printf("Stack overflow\n");
      } else {
          stack[top] = data;
      }
    }
    
    // Int pop() {
      if (top == -1) {
          printf("Stack underflow\n");
          return -1;
      } else {
          return stack[top--];
      }
    }
    
    // View the top element of the stack int peek() {
      if (top == -1) {
          printf("Empty stack\n");
          return -1;
      } else {
          return stack[top];
      }
    }

4. Queue

  • Use arrays to implement queues to understand the basic operations of queues (enter, dequeue, and view the team leader).

     #define MAX_SIZE 100
    
    int queue[MAX_SIZE];
    int front = -1, rear = -1;
    
    // Enlist void enqueue(int data) {
      if ((front == 0 && rear == MAX_SIZE - 1) || (rear 1 == front)) {
          printf("Queue overflow\n");
      } else if (front == -1) {
          front = rear = 0;
          queue[rear] = data;
      } else if (rear == MAX_SIZE - 1) {
          rear = 0;
          queue[rear] = data;
      } else {
          rear ;
          queue[rear] = data;
      }
    }
    
    // Dequeue int dequeue() {
      if (front == -1) {
          printf("Queue underflow\n");
          return -1;
      } else if (front == rear) {
          int data = queue[front];
          front = rear = -1;
          return data;
      } else {
          int data = queue[front];
          front ;
          return data;
      }
    }
    
    // View the team&#39;s head element int peek() {
      if (front == -1) {
          printf("Queue empty\n");
          return -1;
      } else {
          return queue[front];
      }
    }

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