Zdog: Lightweight 3D JavaScript Engine
Zdog is a lightweight 3D JavaScript engine based on <canvas></canvas>
and SVG, allowing developers to design, display and animation simple 3D models on web pages. Its concise and easy-to-use declarative API makes it popular.
Job quickly get started with Zdog
You can start using Zdog by:
- Download the library file to the local environment: http://www.miracleart.cn/link/907ee68e550f498a93ec82d228135c00 (Compressed version) or http://www.miracleart.cn/link/1a1a998465d96b216610e8bf342343bb (Uncompressed version)
- Get library files from CDN: http://www.miracleart.cn/link/907ee68e550f498a93ec82d228135c00
- Install using npm:
npm install zdog
Zdog core functions:
Zdog's core lies in its "pseudo 3D" rendering method. It defines geometry in 3D space but renders it into a flat shape, which allows it to achieve both 3D effects and maintains lightweight features.
Create static graphics:
The following is an example of creating a static SVG circle:
HTML:
<svg id="circle" width="100" height="100"></svg>
CSS:
#circle { background-color: #081d3f; width: 100vw; height: 100vh; }
JavaScript:
let circle = new Zdog.Illustration({ element: '#circle' }); new Zdog.Ellipse({ addTo: circle, diameter: 20, stroke: 20, color: '#ccc' }); circle.updateRenderGraph();
Animation and drag:
Implement animation using requestAnimationFrame()
:
function animate() { circle.rotate.y += 0.03; circle.updateRenderGraph(); requestAnimationFrame(animate); } animate();
Add drag and drop function:
let circle = new Zdog.Illustration({ element: '#circle', dragRotate: true, onDragStart() { isSpinning = false; }, onDragEnd() { isSpinning = true; } }); let isSpinning = true; function animate() { if (isSpinning) { circle.rotate.y += 0.03; } circle.updateRenderGraph(); requestAnimationFrame(animate); } animate();
More resources and examples:
- Zdog official website: Official website link
- Example of Zdog on CodePen: CodePen link
FAQs:
(This can be reorganized into a streamlined answer based on the original FAQ section and used in a more concise language)
- What is Zdog? What can be done? Zdog is a 3D JavaScript engine for the web, used to create and manipulate 3D objects. Can be used to create interactive 3D graphics, animations, and games.
- How to get started with Zdog? Contains Zdog scripts, creates an Illustration instance, adds shapes and renders.
- What shapes are supported? Supports circles, ovals, rectangles, polygons, etc., and can also customize shapes.
-
How to create animations? Use
requestAnimationFrame()
and update the shape properties. - Can it be used in combination with other libraries? Yes, for example, GreenSock.
- How to deal with user interaction? Use standard JavaScript event handlers.
- Can it be used for game development? Yes, but you need to handle the game logic and physics engine yourself.
- Browser compatibility? Supports modern browsers.
- Commercial use? MIT license, available for commercial projects.
- More resources? Refer to Zdog official website and CodePen, etc.
I hope the above information will be helpful to you!
The above is the detailed content of Learn to Design and Animate in 3D with Zdog. For more information, please follow other related articles on the PHP Chinese website!

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