Rounding Floating-Point Numbers in C with round()
In the absence of a dedicated round() function in the standard C library, developers often resort to other functions like ceil() or floor(). However, for precision control, a specific rounding function is often required.
Implementing a Custom round() Function
The round() function rounds a floating-point number based on the "round-half-up" rule, where numbers exactly halfway between integers are rounded up. The following C code provides an implementation of this function:
double round(double d) { return floor(d + 0.5); }
This implementation essentially adds 0.5 to the number and truncates the result to the nearest integer using the floor() function.
Other Rounding Methods
While the "round-half-up" rule is commonly used, there are other rounding methods, including:
- Round-to-Even: This method rounds numbers halfway between integers to the nearest even number, reducing bias.
- Round-Downward: This method always rounds numbers towards negative infinity.
- Round-Upward: This method always rounds numbers towards positive infinity.
Implementations of these methods can be found online or created custom based on specific requirements.
Note:
The C 11 standard introduced built-in round() functions (std::round, std::lround, and std::llround) that provide similar functionality, making a custom implementation unnecessary for modern compilers and standard libraries.
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